Hey Guys! Welcome back to Withinthegame.com!
Apologies for being quiet recently, I’m going back to college so I might not be able to post every day but we are getting as much content out as possible for you all. The review I have for you today is of a gamejam product called Shogun Assassin, developed by Big Stompy Robots. The main rule of the jam, #lowrezjam, was that the game must run with a screen resolution of 32×32 pixels. Upon playing the game it seems a rather strange experience where you can’t really see any enemies until they are literally right in your face, and I started off feeling quite negative about that, but in the name of fun and experimentation I trudged through and actually ended up enjoying it, as difficult as it is to play!
You play as an ancient samurai warrior, sprinting through the world and hacking down all whom oppose you. Leaping over and dodging waves of relentless arrows, the game is extremely hard due to the limited vision space, although there are visual warnings on-screen when an event is about to occur giving the player plenty of time to respond. This is an Atari inspired retroscape with plenty of fast paced action and 8-bit gore, although I feel like it may be a ‘marmite experience’ as the low resolution might put some people off. It is strange to get used to but the game is enjoyable nonetheless, and the highest rank I managed to achieved was rank F….a pitiful attempt.
The game is playable in browser so for those of you stuck in work, get yourself in Shogun mode and start causing havoc with your Katana! Keep in mind that the game is a result of a gamejam and is quite basic; for example when the attack animation plays in front of your character, your sword doesn’t actually visually move, but I really don’t think that these small graphical imperfections affect the way the game plays out.
If you want to have a go at beating my awful rank F, you can find the game HERE